The ad says“Design, document, and support experiments and A/B tests, framing every design as a prototype that can be learned from and improved — including experiments that span more than one team’s surface”
The ad says“Ensure quality, accessibility, and visual consistency across your surfaces, upholding accessibility standards and championing inclusive design practices at a systems level”
The ad says“Use AI as a meaningful part of your design workflow, improving execution, iteration, and problem-solving, while modeling effective and principled AI use for others on the team”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Advanced proficiency in Figma, including organized component use, contribution to shared design libraries, and ownership of design system artifacts”
The ad says“Ensure quality, accessibility, and visual consistency across your surfaces, upholding accessibility standards and championing inclusive design practices at a systems level”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Lead UX and UI design for a multi-team product area, owning coherence and quality across several cross-functional squads rather than a single one”
The ad says“Lead UX and UI design for a multi-team product area, owning coherence and quality across several cross-functional squads rather than a single one”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy”
The ad says“Solid understanding of accessibility standards (e.g., WCAG) and inclusive design practices”
DAT Freight & Analytics is looking for a Staff Product Designer to join the Product Design team, reporting to our Director of Product Design
In this role, you’ll set design direction across multiple cross-functional product teams, shaping how carriers, brokers, and shippers experience DAT’s suite of products at a scope that spans squads, not just a single one
This is a hands-on, high-ambiguity role for someone who’s ready to own coherence and quality across a full product area, not just a feature
You’ll be the person who steps in before a problem is fully scoped, resolves design debates that cross team lines, and builds the patterns other designers build on
You’ll be a design voice that Product, Engineering, and Research leaders turn to when a decision needs to hold up across the whole product, not just one corner of it
Crafting refined, high-quality UI that reflects a strong sense of hierarchy, purpose, and user need — and setting the standard others iterate against
Owning ambiguity end-to-end: forming a point of view before a problem is fully scoped, running experiments, measuring outcomes, and improving based on evidence
Being a trusted collaborator and craft mentor on a team that moves quickly, values quality, and takes outcomes seriously
Lead UX and UI design for a multi-team product area, owning coherence and quality across several cross-functional squads rather than a single one
Take ambiguous, loosely-scoped problems — new market opportunities, cross-cutting workflow gaps, technical-debt-driven redesigns — and turn them into a clear design point of view before detailed execution starts
Define the interaction models and design patterns that other designers on adjacent squads adopt; identify and close design-system gaps before they become inconsistent across the product
Approach every project with a customer-centric mindset, a clear hypothesis, and a defined measure of success, at a scale where the hypothesis often spans multiple teams’ roadmaps
Serve as the go-to design authority across your product area, resolving pattern conflicts and design debates that a single squad can’t settle on its own
Ensure quality, accessibility, and visual consistency across your surfaces, upholding accessibility standards and championing inclusive design practices at a systems level
Partner with Product, Data, and Research to frame design decisions around evidence; use analytics, user research, and qualitative feedback to consistently inform and refine your work
Design, document, and support experiments and A/B tests, framing every design as a prototype that can be learned from and improved — including experiments that span more than one team’s surface
Track UX and business metrics relevant to your product area to demonstrate impact and proactively surface opportunities to improve
Advocate for, and where needed personally lead, the research that de-risks major cross-team design decisions, working closely with UXR peers
Work closely with Product, Engineering, Data, and Research partners to bring experiences from concept through launch, ensuring expectations are clearly communicated across every team involved
Lead communication across your workstreams, presenting complex, cross-team design decisions to senior stakeholders (VP/Director level) and connecting them to business outcomes
Mentor senior and mid-level designers: unblock their hardest problems, give direct feedback on craft, and help them grow toward their next level
Formalize or sharpen team rituals (design crits, discovery readouts, retrospectives) that improve the quality and culture of the design practice, not just your own team’s
Understand the goals behind the work, not just the request, and connect design decisions to business outcomes, user needs, and company-level objectives
Bring design perspective into roadmap conversations early, proposing design-led framing before a problem is fully scoped by Product
Anticipate interdependencies across teams and initiatives, and surface roadblocks before they require escalation
Use AI as a meaningful part of your design workflow, improving execution, iteration, and problem-solving, while modeling effective and principled AI use for others on the team
Pragmatically apply design process as a guide, not a rulebook; exercise judgment to deliver quality work within project constraints
Benefits
Remote/hybrid flexibility
Wellness allowance
Parental leave
Career development paths
Stock purchase program
Immediate 401(k) matching
Mental health support
FSA/HSA options
Life insurance
20 days PTO from day one, plus 10 paid holidays annually
Leadership training, mentorship programs, education reimbursement & industry certifications
Performance bonuses & annual merit increases
Premium health coverage, plus dental & vision
Preferred experience
You won’t have direct reports, but you’ll be expected to raise the level of everyone around you through your work, your critique, and your judgment
You’ll bring deep UI craft and systems-level UX thinking to a collaborative team that values craft, curiosity, and outcomes
You’re an experienced designer with strong UI craft and the UX depth to own coherence across multiple product surfaces, not just one
You’re energized by ambiguous, high-stakes problems, good data, and the challenge of designing experiences that make real differences for real users at scale
You’re the person other designers and PMs go to when a decision needs to hold up across teams, and you raise the bar for everyone around you
Strong cross-functional collaboration and communication skills, with experience managing stakeholder alignment across teams and presenting to senior leadership
8-12+ years of experience in UX/UI design, product design, including demonstrated Staff/Lead-level scope
Demonstrated experience with experimentation, A/B testing frameworks, or data-informed design iteration
Solid understanding of accessibility standards (e.g., WCAG) and inclusive design practices
A portfolio demonstrating strong design craft applied to complex digital products, with clear evidence of both UX thinking and UI quality across multiple teams or product areas
A track record of mentoring peers effectively — providing structured feedback, setting a craft standard, and helping others develop their skills
Demonstrable usage of AI in your design practice, with evidence of how you leverage AI for prototyping, testing, and shipping. — We’ll ask you to show this, not just describe it
Advanced proficiency in Figma, including organized component use, contribution to shared design libraries, and ownership of design system artifacts
Expert command of UX and UI fundamentals: information architecture, interaction design, visual design, layout, typography, color, and visual hierarchy
Experience working across multiple cross-functional product teams alongside Product, Engineering, and Research partners, without formal management authority