The ad says“Systems-minded builder: you’ve shipped and maintained component libraries / design systems (tokens, components, documentation, adoption)”
The ad says“Systems-minded builder: you’ve shipped and maintained component libraries / design systems (tokens, components, documentation, adoption)”
The ad says“Strong front-end fundamentals and comfort building interactive UI (e.g., React + TypeScript; equivalent stacks welcome)”
The ad says“Strong front-end fundamentals and comfort building interactive UI (e.g., React + TypeScript; equivalent stacks welcome)”
Values
The ad says“Bonus: accessibility fluency, Storybook (or similar), motion/animation experience, and experience scaling design systems across multiple product surfaces”
The ad says“Bonus: accessibility fluency, Storybook (or similar), motion/animation experience, and experience scaling design systems across multiple product surfaces”
The ad says“Bonus: accessibility fluency, Storybook (or similar), motion/animation experience, and experience scaling design systems across multiple product surfaces”
As a Product Designer you’ll sit at the intersection of product design, product thinking, and front-end engineering—someone who can take early, ambiguous ideas and turn them into interactive, evaluable experiences fast, helping teams make better decisions sooner
This role is front-end and systems-heavy, with a strong balance of hands-on building and product design partnership. You’ll help us scale and evolve Alchemy’s UI system—owning core components, patterns, and implementation quality—while also jumping into product work when needed to unblock teams and raise the craft bar
This is a high-leverage role: you’ll reduce handoff friction, increase prototype velocity, and elevate UI quality through hands-on building, close collaboration, and a strong point of view on systems
Build production-quality prototypes (and, when appropriate, ship production front-end code) to validate UX direction quickly—often on tight timelines
Own and evolve Alchemy’s design system in practice: build and maintain reusable components, patterns, and interaction primitives that scale across products
Translate design intent into high-quality React/TypeScript UI, with attention to spacing, hierarchy, motion, and interaction polish
Drive system scalability: identify gaps, propose improvements, and ship additions that make the product ecosystem more consistent and faster to build
Partner closely with product designers to improve the craft and feasibility of design work—bringing an engineer’s pragmatism and a designer’s taste
Collaborate tightly with product engineers to reduce rework and make the path from prototype → implementation smoother
Improve “how we build UI” muscle across teams: documentation, examples, and workflow improvements that raise the baseline
Build for an AI-native product future: create interaction patterns and UI foundations that support rapid experimentation and iteration in AI-driven experiences
Contribute to design-system adoption and quality: tokens/components/docs, accessibility standards, and tooling (e.g., Storybook) when needed
Help teams iterate in short cycles (e.g., ~5–10 day “idea → prototype → decision” loops), bringing clarity to what’s possible and what’s worth building
Benefits
Health, dental and vision insurance
HSA
Flexible time off
Group meals
401k plan
Company retreats
Conferences and events
Gym membership
Commuting benefits
Relocation bonus
Paid parental leave
Home office stipend
Preferred experience
Clear communicator across disciplines; you can translate between design intent and technical constraints
Ability to operate in ambiguity and move fast with high ownership
Systems-minded builder: you’ve shipped and maintained component libraries / design systems (tokens, components, documentation, adoption)
Strong front-end fundamentals and comfort building interactive UI (e.g., React + TypeScript; equivalent stacks welcome)
Proven ability to prototype quickly without sacrificing craft—and to choose the right fidelity for the question at hand
Bonus: accessibility fluency, Storybook (or similar), motion/animation experience, and experience scaling design systems across multiple product surfaces
A designer’s eye: you care about hierarchy, spacing, typography, interaction details, and visual polish